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Conelead
CorpulentLord
Winterhalter
7 posters

    Blood Zune

    Winterhalter
    Winterhalter


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    Post  Winterhalter Tue Feb 23, 2010 11:33 am

    4 Noble Hierarch
    4 Wild Nacatl
    4 Woolly Thoctar
    3 Qasali Pridemage
    4 Tarmogoyf
    4 Bloodbraid Elf

    4 Lightning Bolt
    4 Lightning Helix
    1 Path to Exile
    4 Blood Moon
    2 Umezawa’s Jitte

    4 Arid Mesa
    3 Verdant Catacombs
    1 Sacred Foundry
    4 Stomping Ground
    1 Temple Garden
    4 Forest
    1 Mountain
    4 Plains

    2 Thrill of the Hunt
    2 Ajani Vengeant
    3 Ethersworn Cannonist
    3 Volcanic Fallout
    3 Path to Exile
    2 Ancient Grudge
    CorpulentLord
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    Post  CorpulentLord Tue Feb 23, 2010 12:01 pm

    l00king for bl00d m00n corp lord foond i7 u plya 7his crad i7 rul3z

    Blood Zune Blood%20Moon%20Cafe
    Conelead
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    Post  Conelead Tue Feb 23, 2010 1:18 pm

    I approve, although I still think you should do this:

    -4 Noble Heirarch, +4 Bitterblossom
    -4 Tarmogoyf, +4 Mana Leak

    etc.
    adamt
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    Post  adamt Tue Feb 23, 2010 1:52 pm

    check out the 2 scapeshift decks in this MODO premier tournie

    http://www.wizards.com/Magic/Digital/MagicOnlineTourn.aspx?x=mtg/digital/magiconline/tourn/965627

    or perhaps the 8th place deck there:

    Gurych1
    Extended Premier #965627 on 02/22/2010

    Main Deck
    60 cards

    4 Arid Mesa
    2 Forest
    1 Ghost Quarter
    2 Marsh Flats
    3 Misty Rainforest
    1 Mountain
    2 Plains
    1 Sacred Foundry
    2 Scalding Tarn
    2 Stomping Ground
    2 Temple Garden
    1 Treetop Village
    23 lands


    4 Bloodbraid Elf
    3 Kitchen Finks
    4 Knight of the Reliquary
    4 Noble Hierarch
    4 Qasali Pridemage
    4 Wild Nacatl
    23 creatures

    4 Blood Moon
    4 Lightning Bolt
    4 Path to Exile
    2 Umezawa's Jitte
    14 other spells

    Sideboard
    3 Aven Mindcensor
    3 Gaddock Teeg
    2 Kataki, War's Wage
    1 Kitchen Finks
    2 Pithing Needle
    4 Relic of Progenitus
    Winterhalter
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    Post  Winterhalter Tue Feb 23, 2010 11:59 pm

    That deck features the ingenious "combo" of Path to Exile and Blood Moon, the very problem I was trying to correct. Also, it uses the brilliant set-up that I hear the pros are calling "handful of basics and Blood Moon," a surefire winner, not to mention an amazingly consistent distribution of fetchlands.

    The absence of Tarmogoyf, too, is just embarrassing. I suppose I could see some case for Knight over Thoctar once you fuck up your manabase that much, but as you start to cut fetches in favor of basics (making Blood Moon better, to say nothing of the lower average damage from your lands), Knight gets a lot worse.

    In short, I cannot see a single thing that is good about about that list.
    jdoucette24
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    Post  jdoucette24 Wed Feb 24, 2010 12:48 am

    also once blood moon is in play you cant use the knight ability to pump it up from the nonbasics
    Winterhalter
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    Post  Winterhalter Thu Feb 25, 2010 12:50 am

    It turns out Ajani V. is bad. Looking for a replacement. Taking suggestions.
    Conelead
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    Post  Conelead Thu Feb 25, 2010 1:28 am

    What is the role of AV? What matchups did you want that slot for?
    Winterhalter
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    Post  Winterhalter Thu Feb 25, 2010 11:11 am

    The initial thinking was that Ajani V. would create an even harder lock with Blood Moon, in addition to the power of adding more Lightning Helix effects. Tap your guy isn't irrelevant either. He had a variety of applications. I brought him in vs. (Little) Zoo, vs. control decks (Tezzeret, DDT, though not Faeries), vs. Boros. It turns out that a 4-mana Helix isn't that impressive unless you're already winning, and in practice the "keep your land tapped" strategy doesn't really help lock them down.
    Robert Goulet
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    Post  Robert Goulet Thu Feb 25, 2010 11:48 am

    Ben, if you are looking for a sideboard card that will complement the land lock-out, you should consider Avalanche Riders, Stone Rain, or Cryoclasm. It is important that the card you bring in can destroy basic lands. Avalanche Rider is not so unrealistic, even if it does cost four mana as it still has haste and destroys a land stat. Keeping him in play is not so relevant. I recognize Avalanche Rider is slow (4 mana!), but he is a decent follow-up to a turn-3 Blood Moon because he immediately blows up the opponent's only basic land, strengthening the mana-based lock, and bashes for two damage to boot.

    Alternatively, you may want to consider playing Kitchen Finks just to shore up your game against Boros, RDW, and fast Zoo. Blood Moon seems to have an effect on those aggro decks that is not fantastic - they still can cast their red spells and run out the aggro. Tarmogofy can often be cast through a Blood Moon lock. Kitchen Finks seems like a good call.

    Ancient Grudge may be worth a second look. Artifacts are incredibly common in this format with all of the chrome moxes, thopter foundries, and jittes flying around. I believe the metagame is positioned right now to be especially vulnerable to artifact destruction. The abilty to use grudge to 2-for-1 your opponent by destroying both a land and a jitte is quite good. Ancient Grudge is highly superior to natrualize. The marginal advantage from the ability to destroy bitterblossom does not outweigh the incredible utility of AG and the card advantage that flows from it.

    Lastly, are we still considering Fallout? The card works quite well against Faeries and Elfbomb. A sweeper may be just the card you need. I encourage you to have access to either Firespout or Fallout in the board.

    I never really liked Ajani Vengeant in that deck. It seemed kind of slow and underwhelming in a format this fast. His ability to tap down a land had promise, but it may be just a win more card because it only has good impact in a situation when you already have a blood moon and a decent board presence. I'm glad you're taking him out.

    My vote goes to a various Land Destruction card, Kitchen Finks, or Ancient Grudge.


    Digest these thoughts and enjoy this delightful tune.

    Conelead
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    Post  Conelead Thu Feb 25, 2010 12:43 pm

    4-mana Elephant (the OTHER Hierarch)
    Winterhalter
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    Post  Winterhalter Thu Feb 25, 2010 3:15 pm

    Noah, did you read my decklist in the first post? I'm already playing Fallout and Grudge.

    I think I want to move away from a card that just supplements the land lock-out plan, mostly because those cards are bad without Blood Moon (e.g. Riders).

    Chingsung's suggestion is O.K., so is Kitchen Finks.
    Conelead
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    Post  Conelead Thu Feb 25, 2010 4:02 pm

    Frankly given the way your deck operates I would rather have the 4 mana elephant (assuming you can cast it consistently). The larger body will complement your small men better, imo.
    Chris
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    Post  Chris Wed Mar 03, 2010 10:55 am

    Recent list that won an online daily from a pretty good player. I like it.


    60 cards
    4 Arid Mesa
    2 Forest
    2 Marsh Flats
    3 Misty Rainforest
    1 Mountain
    1 Plains
    2 Sacred Foundry
    2 Stomping Ground
    2 Temple Garden
    1 Treetop Village
    2 Verdant Catacombs
    22 lands


    4 Bloodbraid Elf
    4 Knight of the Reliquary
    4 Noble Hierarch
    2 Qasali Pridemage
    4 Tarmogoyf
    4 Wild Nacatl
    22 creatures 3 Blood Moon
    4 Boom/Bust
    4 Lightning Bolt
    2 Lightning Helix
    3 Temporal Isolation
    16 other spells


    Sideboard

    2 Ancient Grudge
    2 Damping Matrix
    3 Ethersworn Canonist
    2 Lightning Helix
    2 Path to Exile
    1 Ranger of Eos
    2 Umezawa's Jitte
    1 Volcanic Fallout
    15 sideboard cards
    Conelead
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    Post  Conelead Wed Mar 03, 2010 12:52 pm

    I approve of cascading into Armageddon.
    Chris
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    Post  Chris Wed Mar 03, 2010 2:30 pm

    Looks like this list should actually be credited to PT San Diego finalist Kyle Boggemes. Guess he won a PTQ with it recently in SD.
    Winterhalter
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    Post  Winterhalter Thu Mar 04, 2010 8:03 am

    I think I have moved on to a more traditional big zoo deck.
    Conelead
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    Post  Conelead Thu Mar 04, 2010 10:39 am

    Cascading into Armageddon > not cascading into Armageddon. That list is almost enough to make me not want to play islands! *gasp*
    Chris
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    Post  Chris Thu Mar 18, 2010 4:46 pm

    This is the list I'm running tonight:

    3 Forest
    3 Plains
    1 Sacred Foundry
    2 Stomping Ground
    1 Temple Garden
    4 Misty Rainforest
    2 Verdant Catacombs
    1 Marsh Flats
    4 Arid Mesa
    1 Ghost Quarter
    4 Bloodbraid Elf
    4 Knight of the Reliquary
    4 Noble Hierarch
    2 Qasali Pridemage
    4 Tarmogoyf
    4 Wild Nacatl
    4 Lightning Bolt
    2 Lightning Helix
    3 Temporal Isolation
    3 Blood Moon
    4 Boom/Bust

    SB: 1 Ghost Quarter
    SB: 1 Temporal Isolation
    SB: 4 Ancient Grudge
    SB: 4 Ethersworn Canonist
    SB: 2 Tormod's Crypt
    SB: 1 Thrill of the Hunt
    SB: 1 Bojuka Bog
    SB: 1 Blood Moon

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